
LaunchDarkly Unity Plugin SDK
A Unity plugin for LaunchDarkly client integration with a demo project showcasing its use.
Project Overview
One of the most difficult things with adopting a new platform is the piles of boilerplate involved with integration. Using this plugin, the LaunchDarkly client integrates easily into your Unity game project with such quality of life features such as integration into game object properties and a LD Client prefab.
Please take a moment to check out the demo scenes are also a part of this repository; they will need to be added to the scene list to work as expected.
Take note that this project was also showcased during LaunchDarkly’s 2022 Trajectory event which can be seen here.
The plugin can be downloaded as source on GitHub.
Please note that this plugin assumes the Unity project is set to use .NET API compatibility level 4.x (Project Settings -> Player -> Configuration -> API Compatibility Level). As of this commit we are testing against Unity 2019.3.15f1.
Involvement
All code and design of this project was done by yours truly. The demo scenes were built to showcase the plugin and how it can be used in a game development context.